COMPUTER CLAY
On the first workshop day Martin will introduce the programs/workflow. The participants will first sculpt the object they want to produce in Zbrush, from which a two part mould would be made in Blender. At the end, the moulds will be exported for 3d printing. Martin will follow individually each participant, step by step.
On the second workshop day, everyone's mould will have been printed, and, after a demonstration on how to use them, the participant will be able to produce up to five individual objects or piece them together to make one sculptural work. In the end, the work(s) will be rawglazed in a transparent hue with the help of Benedetta Pompili.